> > -the charm monsters spell shouldnt give xp in the moment you charm a monster > > too instead of just turning the monsters your pets and wait for them to kill a > > monster to give you some xp? i think it should at least give a fraction of the > > total monster's xp, but that's just my thought abput it :) > > I take it you mean to say that the charm monster spell should give xp the > moment the monster is charmed? > > This could be done, but is a bit different in that the model for most all > spells is you get exp when it causes death. Eg, we don't give exp for > successfully casting a cure wounds spell for example. > > One problem I see with giving some amount of monster exp when spell is cast is > abusiveness - Probably much easier/faster to charm a bunch of monsters and not > have them kill anything vs having to charm them and then finding them something > to kill (eg, go into room full of monsters, cast a bunch of charms, get exp, and > just leave) I would expect charm monster to be the spell equivalent of oratory, which, last I checked, does give xp when you charm the monster. Unless it really is a problem, it would be nice to keep that parallel. --PC _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel