Lalo Martins wrote: > The existing clients (xt and gtk) are all but unplayable in > 800x600 :-( I do get to play eventually, by splitting windows > and stacking them in a very hackish way, but I don't think > that's an acceptable solution in the long term. Note that there are also options for the client to scale down the size of the images - this can help a bit also - especially for the inventory and look window, where the spacing is really determined by the size of the images. > > On first thought it may seem that 800x600 is not a modern > resolution; but please remember that in portable-land, only the > most expensive laptops support more than that. If at all > possible, we should have a client that runs in 640x480! all relative I suppose - it seems that basically any new laptop will have at least 1024x768, with higher resolution being available. The problem gets into the target - a client that runs/looks nice on 800x600 may not look or be all that efficient on higher resolution systems. > As a side note, is anyone working in porting the gtk client to > gtk2? There are probably three or four binaries linked to gtk1 > in my system, counting with gcfclient; in a few months it won't > be reasonable to expect new installations to even have gtk1. I'm working on it slowly. My main motivation was to have a client that completely used glade2 for the gui design elements, so that down the road, it will be much easier to add new menus and whatever else. Progess is whenever I have time to do so, which basically means when I'm not busy with something else. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel