Todd Mitchell wrote: > Not to be rude, I'll reply to myself on this - when I switch the > calling object from a pedestal to a button I get the following error: > The unknown trigger type error maybe seems to indicate that the hook > has tried to pass the player as the trigger object... Sorry, but I can't reproduce your problems here. I use the current cvs server. The objects (pedestal/button) in my map are: arch pedestal event_trigger_plugin Python event_trigger /pedestal.py x 2 y 6 end arch button_small event_trigger_plugin Python event_trigger /pedestal.py x 3 y 6 end The script (pedestal.py) I use is: import CFPython CFPython.Say(CFPython.WhoIsActivator(), "activator: script is running") Whenever I enter or leave the pedestal/button, I receive the messages pedestal says: activator: script is running or small button says: activator: script is running _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel