Karla Stenger wrote: > 1) (some?) Random maps shops do not *buy* stuff, is that supossed to work that > way? No, but without a bad map to diagnosis the problem, hard to really know what is going on here. > > 2) While in my apt if i click on a container that is on the floor it will show > me all it's contents (DM mode OFF!) > > For example go to /scorn/houses/cornerbrook and enter the room to the right, it > has a dresser which will show you this if you click on it: > - dresser. > - mace 16 > - claypipe 4.5 > - woodfloor. > > This doesn't happen to random maps chests, i still cant understand the > difference between one case and the other. Fixed. > > 3) Spell delays: "identify/large icestorm/dragonbreath are totally useless > right now" is the comment a player told me, and i partly agree, i think the > delay is just too much in some cases, did you try these? I just put in code to make the delays more consistent. In all cases, the delays were reduced. there was also a bug in that the player was getting hit twice - in handle player, the speed_left was decreased by 1, and then in cast_spell, the player speed further reduced. I put code in to make sure the the players speed_left is capped at a maximum of how long it shoudl take them to recover. > > 4) Hiscore list (and probably still some player file) messed up because of the > rods bug. Players affected by the bug dont like it cause they cannot play their > chars corrctly and players not affected doesnt like it cause they think they > will have no chance to ever enter the hiscore list. The highscore list is OK now I think. I'm also going to recompile the code so that there are more slots for highscore list (1000 slots in fact). I can't think of any good reason why there should only be space for 10 people (even with 1000 slots, the top people will still know where they stand) > > 5) horns of plenty will shoot bullets instead, pretty deadly :p This is fixed. Note that this is a generation bug, so already broken horns won't be fixed, but any newly generated horns should to the right thing. Note that potions were also similarly broken - for those that cast spell effects - not the stat potions. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel