Mark Wedel wrote: > Karla Stenger wrote: > > This is also easy. And in fact, I believe can show up for other > objects also (if we allowed ettin characters, and they wore two helmets, > the same thing would happen). > > Rings right now are special cased in that the ring is applied, we don't > try to merge it. I'm thinking removing that special case - in all > cases, if an object is applied, it can't merge with another applied > objects. I'm trying to think if there are any cases where that would > cause problems - cases where you really want 5 of an item all grouped > together and applied at the same time. I can't think of any such cases > - if someone can think of some, let me know, otherwise, I'll put the > change in that applied objects never merge with items of the same type. Since no one mentioned anything, I'll make a change in the code so that applied objects never merge. Hopefully that won't break anything. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel