[CF-Devel] skills bug
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Wed Feb 25 15:56:54 CST 2004
Well 5% as a default is good to keep people awake... it's fine to change
it however - you don't need an excuse since that is the purpose of
having settings file anyway. :)
>
> Apart from friendly fire, i furthermore suggest the "pump up" spells
> like "dexterity","protection from x","heal wounds" to include the whole
> party.
> Or one can create extra party spell variants "heal all".
Party based versions of these sort of spells would be great. Some other
suggestions could be a (at higher levels) teleport to or summon party
member spell, or even some sort of wizard-eye spell that would show you
another players view or at least remove the fog of war and let you share
LOS anyway.
A new 'encounter' type generator which could produce monsters from
treasure lists based on the average level and number of players on a map
would be nice too.
Aside from this larger maps and larger map views as in the new clients
would/will also help a lot for party play.
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