[CF-Devel] Improved invisibility ... isn't

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Wed Jan 21 14:19:39 CST 2004


On Tue, 20 Jan 2004, ERACC wrote:

>
     
      <rant warning>
     
     >
     
      Does Cyclops have an inordinate amount of luck? That would not be
     
     >
     
      surprising since they are so freakin' powerful already. I mean,
     
     >
     
      PUHLEEZE, you guys 'n gals already took away my ability to melee
     
     >
     
      Cyclops while playing dragon chars by crippling "holy possession" so
     
     >
     
      one can only cast it once. Yeah, right, invulnerability potion, sure
     
     >
     
      THAT lasts a long time ... not. My dragon char, level 66 - phys 46,
     
     >
     
      has to use one potion per Cyclops! Heck, holy possession lasts longer
     
     >
     
      than that. GEEZ! :-/
     
     >
     
      </rant warning>
     
     
FWIW, holy possession not stacking has been in effect for almost a year 
now.

     
     http://archives.real-time.com/pipermail/crossfire-devel/2003-March/004156.html
     
     

Cyclops are tough monsters.  They have 50% resistance to every dragon 
attack type (and 100% resistance in one instance) unless the dragon has an 
attack type granted through their god.

So, what's next?
Increase the duration of potions to 5 minutes so you can kill Evil 
Masters and Hyper Kobolds with melee.. ? ;D


-- 



_______________________________________________
crossfire-devel mailing list
     
     crossfire-devel at lists.real-time.com
     
     
     https://mailman.real-time.com/mailman/listinfo/crossfire-devel
     
     
    


More information about the crossfire mailing list