[CF-Devel] Improved invisibility ... isn't
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Wed Jan 21 14:19:39 CST 2004
On Tue, 20 Jan 2004, ERACC wrote:
>
<rant warning>
>
Does Cyclops have an inordinate amount of luck? That would not be
>
surprising since they are so freakin' powerful already. I mean,
>
PUHLEEZE, you guys 'n gals already took away my ability to melee
>
Cyclops while playing dragon chars by crippling "holy possession" so
>
one can only cast it once. Yeah, right, invulnerability potion, sure
>
THAT lasts a long time ... not. My dragon char, level 66 - phys 46,
>
has to use one potion per Cyclops! Heck, holy possession lasts longer
>
than that. GEEZ! :-/
>
</rant warning>
FWIW, holy possession not stacking has been in effect for almost a year
now.
http://archives.real-time.com/pipermail/crossfire-devel/2003-March/004156.html
Cyclops are tough monsters. They have 50% resistance to every dragon
attack type (and 100% resistance in one instance) unless the dragon has an
attack type granted through their god.
So, what's next?
Increase the duration of potions to 5 minutes so you can kill Evil
Masters and Hyper Kobolds with melee.. ? ;D
--
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