Fixed the exits in CVS. On Sun, 2004-06-13 at 17:18, Kevin R. Bulgrien wrote: > Jones house in Scorn has a bug. Two exit squares warp the > player near to the city square instead of to the exterior of > the house. > > Here is the diff for a fix. Perhaps someone can commit this > change to CVS: > > $ diff -u maps-bigworld/scorn/houses/jones.old > maps-bigworld/scorn/houses/jones > --- maps-bigworld/scorn/houses/jones.old 2004-06-13 16:03:34.119723432 > -0500 > +++ maps-bigworld/scorn/houses/jones 2004-06-13 16:10:21.444800608 -0500 > @@ -34,18 +34,18 @@ > y 2 > end > arch exit > -slaying /world/world_105_115 > -hp 9 > -sp 35 > +slaying /world/world_105_116 > +hp 2 > +sp 8 > y 3 > end > arch tree > y 3 > end > arch exit > -slaying /world/world_105_115 > -hp 9 > -sp 35 > +slaying /world/world_105_116 > +hp 2 > +sp 8 > y 4 > end > arch tree > > _______________________________________________ > crossfire-devel mailing list > crossfire-devel at lists.real-time.com > https://mailman.real-time.com/mailman/listinfo/crossfire-devel _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel