> even then, I find it easier to press one key several times than > type a whole command. There are only so many keys I can bind > (specially since I use the same client setup for many > characters). And now with the new magic system, I'm not > supposed to know 50+ spells, so rotate is not as unreasonable. Hehe, that's why Windows client uses one key binding file per character name... > Would it be too resource-consuming if the client kept a list of > all spells you know, and then sort them alphabetically? Right now there is no way for the client to know spells you know, short of doing 'cast' and parsing the output. This could probably be done - but i for one prefer key bindings, some spells aren't used often enough to justify a binding & can be written imo. > []s, > |alo > +---- Nicolas _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel