[CF-Devel] Re: ideas that occurred while playing online
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Mon Mar 22 02:27:26 CST 2004
>
even then, I find it easier to press one key several times than
>
type a whole command. There are only so many keys I can bind
>
(specially since I use the same client setup for many
>
characters). And now with the new magic system, I'm not
>
supposed to know 50+ spells, so rotate is not as unreasonable.
Hehe, that's why Windows client uses one key binding file per character
name...
>
Would it be too resource-consuming if the client kept a list of
>
all spells you know, and then sort them alphabetically?
Right now there is no way for the client to know spells you know, short
of doing 'cast' and parsing the output. This could probably be done -
but i for one prefer key bindings, some spells aren't used often enough
to justify a binding & can be written imo.
>
[]s,
>
|alo
>
+----
Nicolas
_______________________________________________
crossfire-devel mailing list
crossfire-devel at lists.real-time.com
https://mailman.real-time.com/mailman/listinfo/crossfire-devel
More information about the crossfire
mailing list