> > Would it be too resource-consuming if the client kept a list of > > all spells you know, and then sort them alphabetically? > > Right now there is no way for the client to know spells you know, short > of doing 'cast' and parsing the output. This could probably be done - > but i for one prefer key bindings, some spells aren't used often enough > to justify a binding & can be written imo. a programmable spell quene command would be nifty - something which would allow you to assign a quene number to x number of spells (perhaps a number around 5-10 would be quick enough useful and big enough to be worth while) and then rotate through these. Maybe it should even be a skill or ability (or a spell?)? _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel