[CF-Devel] Icestorm - could not move - death

crossfire-devel at archives.real-time.com crossfire-devel at archives.real-time.com
Mon May 24 06:31:12 CDT 2004


I agree. The new effect of icestorm, &c. that *moves* objects is utterly
ridiculous: in real life, would one expect an 'ice storm' to actually push a
great distance?

I think not. Same for 'burning hands', et al and all the other area spells
that have been negatively affected.

-archaios
----- Original Message ----- 
From: "Palfy Tamas" <
     
     xenon at csoma.elte.hu
     
     >
To: <
     
     crossfire-devel at lists.real-time.com
     
     >
Sent: Friday, May 21, 2004 7:36 PM
Subject: Re: Re: Re: [CF-Devel] Icestorm - could not move - death


>
     
     
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      Applying resistance against pushback effect of certain attack type may not
     
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      be logic, BUT there are things to be considered before applying such
     
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      changes in the game. (Mah God, why is it _not_ obvious...?)
     
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      First of all, the balance. "Would my change endanger the balance in the
     
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      game?" "Is it fair considering the current settings and features?"
     
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      Like, there are already lotsa bad effects in the game that can be applied
     
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      on players. Paralysis, confusion, fear, etc. You came up with another,
     
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      then someone will think "oh, I too have a good idea, how to make players
     
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      life much worse" and so on. What you _didn't_ do is thinking about a
     
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      solution to _counter_ this effect. (I thought it's obvious - I make up
     
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      a new thing, I also think about it's consequences and make sure that
     
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      it's harmful (side)effects can be taken care of. Why is it so hard to
     
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      make decisions _with_ responsibility?) Currently I know no spell, item,
     
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      resistance or any other thing available to help a player against
     
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      pushback. (Except being overloaded, but I hope it's not only me who
     
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      thinks it's ridiculous.) And icestorm is not one of the rarest thing. And
     
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      this pushback is just like fear, but you still cannot do anything when
     
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      cornered. It's _insane_.
     
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      Inventing such new effects should be done with care anyway. Consider the
     
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      fact that players have limited item slots. It's not fair adding new bad
     
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      effects while leaving them with the ability to defend themselves only
     
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      against a few of them.
     
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      For this pushback I could think about a spell (like a resistance spell),
     
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      it could be called like "aerodinamic shield", it makes the wind and such
     
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      move around you, weakening the pushback effect.
     
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      Xenon
     
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