[CF-Devel] Icestorm - could not move - death
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Mon May 24 12:05:17 CDT 2004
On Monday 24 May 2004 10:46
Todd Mitchell wrote:
>
In real-life (if it even matters) heavy winds cause damage to
>
property every day - even to the point to tearing the roof off of
>
buildings and flipping over vehicles so I don't see how it is such
>
a ridiculous notion - let alone an 'utterly ridiculous' one. I
>
have been out in a moderate blizzard and believe me it is hard to
>
move, hard to see and hard to do anything while the freezing wind
>
and snow whips past. As for fire - even excluding the heat that
>
much air moving is certainly a force to be considered. More unusual
>
is that in the game they do *not* push objects IMHO. Anyway I
>
removed the weights from icestorm and firebreath/burning hands so
>
they will not use the knockback effect. Windstorm I have left
>
alone as it *always* used this code in the past and the new wave
>
spell I have also left alone since no existing maps use it.
>
As I said before the knockback effect was not new. Perhaps the
>
move object function is highlighting the problem however in that it
>
appears to have an paralyzing effect on players in addition to
>
pushing them. Anyway my mistake was to apply weights to incorporate
>
a new effect in some existing spells and I have corrected that in
>
CVS.
Actually, I don't have a problem with the effect itself. I have a
problem with the fact there are no countermeasures that I can find
for it. The idea of these spells pushing players around is not bad.
What IS bad is that players have no way to counter it.
Someone suggested a new spell to counter pushback. For non-magic
players some sort of magic footgear or a magic cloak or an amulet
or all the above that counters pushback would be cool.
For now, since there is no way to counteract the effect, I agree it
should not be there. But if changes could be made to magically reduce
or annul the pushback with a spell or item(s) I'd have no objection
to having it in the game. It would add another level of challenge.
Gene (poof|Galahad)
--
Linux era4.eracc.UUCP 2.4.22-28mdkenterprise i686
11:57:42 up 86 days, 5:52, 12 users, load average: 0.07, 0.06, 0.01
ERA Computer Consulting -
http://www.eracc.com/
eCS, OS/2, Mandrake GNU/Linux, OpenServer & UnixWare resellers
_______________________________________________
crossfire-devel mailing list
crossfire-devel at lists.real-time.com
https://mailman.real-time.com/mailman/listinfo/crossfire-devel
More information about the crossfire
mailing list