[CF-Devel] Icestorm - could not move - death
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Thu May 27 21:40:30 CDT 2004
Another point: the name of the game isn't realism. Maybe you missed it, but,
besides challenging, the game is supposed to be *fun*. Being killed by an
icestorm gone awry is not. Stupid effect, at best - the new behaviour
cheapens the effect of earth walls, among other spells...
-archaios
----- Original Message -----
From: "Todd Mitchell" <
temitchell at sympatico.ca
>
To: "crossfire dev" <
crossfire-devel at lists.real-time.com
>
Sent: Tuesday, May 25, 2004 1:46 AM
Subject: Re: Re: Re: [CF-Devel] Icestorm - could not move - death
>
In real-life (if it even matters) heavy winds cause damage to property
>
every day - even to the point to tearing the roof off of buildings and
>
flipping over vehicles so I don't see how it is such a ridiculous notion
>
- let alone an 'utterly ridiculous' one. I have been out in a moderate
>
blizzard and believe me it is hard to move, hard to see and hard to do
>
anything while the freezing wind and snow whips past. As for fire -
>
even excluding the heat that much air moving is certainly a force to be
>
considered. More unusual is that in the game they do *not* push objects
>
IMHO. Anyway I removed the weights from icestorm and firebreath/burning
>
hands so they will not use the knockback effect. Windstorm I have left
>
alone as it *always* used this code in the past and the new wave spell I
>
have also left alone since no existing maps use it.
>
As I said before the knockback effect was not new. Perhaps the move
>
object function is highlighting the problem however in that it appears
>
to have an paralyzing effect on players in addition to pushing them.
>
Anyway my mistake was to apply weights to incorporate a new effect in
>
some existing spells and I have corrected that in CVS.
>
>
On Mon, 2004-05-24 at 07:31, David McIlwraith wrote:
>
> I agree. The new effect of icestorm, &c. that *moves* objects is utterly
>
> ridiculous: in real life, would one expect an 'ice storm' to actually
push a
>
> great distance?
>
>
>
> I think not. Same for 'burning hands', et al and all the other area
spells
>
> that have been negatively affected.
>
>
>
> -archaios
>
>
>
>
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