[CF-Devel] Scorn Sale Shop - big world
crossfire-devel at archives.real-time.com
crossfire-devel at archives.real-time.com
Sat May 29 12:59:09 CDT 2004
On Monday 24 May 2004 15:07
ERACC wrote:
>
On Monday 24 May 2004 14:11
>
>
Todd Mitchell wrote:
>
> Yes I know what you mean - but it is no wonder people dislike the
>
> bigworld maps if taking 23 steps is such a chore. I suspect if
>
> that is too far then no amount of distance is going to make
>
> people use it. They would rather dump it onto the ground anyway.
[...]
>
>
Ok, I'll go with the general consensus on this list then.
Hmmm, no one votes. Ok. I will do the following.
>
- Move the General Store to south Scorn, move the sale shop
>
across from the apartments and put a "no littering" sign on
>
the square.
I haven't figured out how to create a new image and archetype for
the store (little extra time). So, I'll use an existing building. Of
course, Todd, if you have something new I could use I'd be happy to
use it. :-)
BTW, to make a "diff" do I just run the diff command with specific
switches? If so which switches? An example would be great. TIA
Gene (poof|Galahad)
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