I have often seen the messages where maxhp is lower than hp and it has never caused the server to crash as you say. It's just there to notify someone to fix the creature. More likely to cause the server to crash is the map references something that is messed up or missing in the arches. Perhaps a misnamed arch in a treasure list or some such. Just in checking this out I built the server from CVS and entered goths tavern where there are some mobs with hp > maxhp and it does not crash. Maybe it's something in your treasures or arches. On Thu, 2004-09-30 at 17:34, Mitch Obrian wrote: > It's the server. It crashes if you enter a map which > has an animal with a hp greater than the maxhp. This > didn't used to happen and it shouldn't happen. This > needs to be fixed quickly so I can get back to devel > work. > > > --- Todd Mitchell < temitchell at sympatico.ca > wrote: > > > Is it the server or is it the way you are adding > > arches (are you > > patching the archetypes and other files directly > > instead of running > > collect scripts?) I haven't seen any problems with > > the CVS server like > > you describe. Another point I would like to make is > > if you want to add > > arches perhaps you can package them up in a tar/zip > > file and submit them > > as a patch to sourceforge. _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel