Le Jeudi 28 Avril 2005 07:55, Mark Wedel a écrit : > The complication is that if the map resets, there is no easy measure to > know how long the objects in question have not been accessed. > > For maps swapped out and swapped back in, I agree that is a much easier > problem, as you can easily know how long the map has been swapped. > > But for maps that reset, this is more a problem, because neither the > overlay map nor the unique item maps contain any map header. Thus, there > is no convenient way right now to store when the map was saved out, and > thus know how long the map has been swapped out. > Am sorry, but there is a thing we can use, the lastmodified information from filesystem which tells us the last time overlay was saved to disk. > > _______________________________________________ > crossfire mailing list > crossfire at metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire -- David Delbecq Royal Meteorological Institute of Belgium