[crossfire] Banking system
Brendan Lally
brenlally at gmail.com
Sun Dec 25 11:59:05 CST 2005
On 12/25/05, Anton Oussik <antonoussik at gmail.com> wrote:
> On 25/12/05, Mark Wedel <mwedel at sonic.net> wrote:
> > Anton Oussik wrote:
> > > On 24/12/05, Mark Wedel <mwedel at sonic.net> wrote:
> > >> At some level, it becomes a question of why not just make money a
> > >> 'stat'.
> >
> > As said, this wouldn't be really hard.
> >
> > Add a uint64 field to the player object.
>
> I suspect this would also fix the client bug when the client crashes
> when it steps on a tile where something has nrof > 2^32.
Wouldn't stepping on non-money items which have a sufficiantly high
nrof also trigger such a crash?
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