Why always the "go and do it yourself" answer? --- Mark Wedel < mwedel at sonic.net > wrote: > Mitch Obrian wrote: > > Id like the ability to telnet to a paticular port > and > > play crossfire nethack style (perhapse with 3x3 > tiles > > rather than 1x1 ascii tiles) we have 16x16 > (forground > > and background) color combos to use... acc 1x1 > ascii > > tiles would be cool to (whichever..)... also maby > put > > in another port to play it like a MUD. This way > we'd > > get more players as people have specific ways they > > like to play. Nethack style port would be awome > > because then people could play while in my shell > > server :D. > > What you describe above is an ASCII based client. > If you want one, go and > make one. > > I think for a lot of reasons, development of ASCII > clients hasn't gone much of > anywhere. It is fairly tricky, because there are > thousands of graphics in > crossfire, so trying to find ascii codes to show > them is very difficult. > > No way will that code ever be in the server - > first, as said, it is a client > issue. It is also a step backwards (From > client/server we currently have). It > also adds a lot of complication and adds new > dependencies that the server does > not have. > > Now, if it is too much a bother for players to > install an ascii client (if one > was ever developed), a site could certainly have the > ascii client get launched > when someone connects to a specific port. The > client would then connect to > whatever server (it wouldn't be hard to make it such > that a client is hard bound > to a specific server, such as the one running on the > same machine). > > In terms of the 'old' telnet support, that is > still there. Just connect to > port 13327, and type 'oldsocketmode'. You can then > do the various old commands. > > > > > > --- Robert Brockway < rbrockway at opentrend.net > > wrote: > > > > > >>On Sat, 22 Jan 2005, Mitch Obrian wrote: > >> > >> > >>>Was wondering if telnet support in the crossfire > >>>server could be revialised, or perhapse even code > >>>nethack-like telnet support into the server so > >> > >>players > >> > >>>who like such styles can connect and play that > >> > >>way? It > >> > >>>could all be done through telnet. > >> > >>I liked the old ability to telnet to a particular > >>port and talk to people > >>playing on the server. That was cool :) > >> > >>Rob > >> > >>-- > >>Robert Brockway B.Sc. > >>Senior Technical Consultant, OpenTrend Solutions > >>Ltd. > >>Phone: 416-669-3073 Email: rbrockway at opentrend.net > >> http://www.opentrend.net > >>OpenTrend Solutions: Reliable, secure solutions to > >>real world problems. > >>Contributing Member of Software in the Public > >>Interest (www.spi-inc.org) > >> > >>_______________________________________________ > >>crossfire mailing list > >> crossfire at metalforge.org > >> > > > > > http://mailman.metalforge.org/mailman/listinfo/crossfire > > > > > > > > > > > > __________________________________ > > Do you Yahoo!? > > The all-new My Yahoo! - What will yours do? > > http://my.yahoo.com > > > > _______________________________________________ > > crossfire mailing list > > crossfire at metalforge.org > > > http://mailman.metalforge.org/mailman/listinfo/crossfire > > > _______________________________________________ > crossfire mailing list > crossfire at metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > __________________________________ Do you Yahoo!? Yahoo! Mail - now with 250MB free storage. Learn more. http://info.mail.yahoo.com/mail_250