I agree. It should be done in the server. --- Nicolas Weeger < nicolas.weeger at laposte.net > wrote: > Hello. > > I'm not totally satisfied of my quest > implementation. It's not general > enough for many things we could think of, and there > are some drawbacks > (like removing all markers on completion). > > Therefore I suggest we don't use that for now, and > think of everything > we'd want to be able to do. > > What I can think of (some stolen from Daimonin): > * kill a monster > * collect n items of something > * go someplace > * get an item (from a chest/monster) only if doing > quest > > Granted this can be done with plugins, but i'd say > we should implement > that as part of server itself. > > Ryo > > _______________________________________________ > crossfire mailing list > crossfire at metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com