smooth only to floor==1: false assertion, anything with smoothlevel other than 0 will be smoothed by client if a smooth picture is available, code has never been restricted to floors. It was forseen the snow the water drops of even spell effect could use the smoothing code. code logic is pretty simple: if client supports smoothing, send smoothlevels along with map squares. Client does then applies the smooth rendering logic for everything with smoothlevel not zero. Are you sure the is a problem with weather items or did you just conclude this because currently all smoothed things are only floors things? Le Vendredi 18 Mars 2005 21:44, Mitch Obrian a écrit : Currently the clients don't smooth tiles dropped by weather code (snow and all that stuff) because the client dosn't smooth anything thats not set floor=1 I guess... now since only things that are ment to be smoothed have smoothing set at all .... could you let things that arent floor=1 smooth so weather stuff will smooth? __________________________________ Do you Yahoo!? Yahoo! Small Business - Try our new resources site! http://smallbusiness.yahoo.com/resources/ _______________________________________________ crossfire mailing list crossfire at metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire -- -- Tchize (David Delbecq) tchize at myrealbox.com Public PGP KEY FINGERPRINT: F4BC EF69 54CC F2B5 4621 8DAF 1C71 8E6B 5436 C17C Public PGP KEY location: http://wwwkeys.pgp.net/pgpnet/wwwkeys.html -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: application/pgp-signature Size: 189 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20050323/6c267867/attachment.pgp