Hello, Today, i tested some changes on a local server an , while playing with it, i noticed a strange behaviour of my charchter. it was simply freezing for a few seconds and then followed a whole path of movements like recorded from before. During the whole process, the background animations were running so it was not a freeze from server of client. Here is what i did - switch to dm (so to not be blocked by walls, etc, works also without dm but easier to notice as dm) - hit the 'run' key - while key is pressed, go up, down, left, whatever - suddently, the character freeze. Don't release run key an choose another direction, then another one, then release run - wait - when character unfreeze, it runs a long way along the first path, then the second, then the third. I don't know what is causing this, occured with mf server, local server (latest cvs) but not with mikeeusa server (server a few weeks old only). My guess is someone did changes sth to protocol which could have broken this, but i have no clue. Also, while character is frozen, commands like say, shout are also frozen, but taken into consideration after the unfreeze. -- -- Tchize (David Delbecq) tchize at myrealbox.com Public PGP KEY FINGERPRINT: F4BC EF69 54CC F2B5 4621 8DAF 1C71 8E6B 5436 C17C Public PGP KEY location: http://wwwkeys.pgp.net/pgpnet/wwwkeys.html -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: application/pgp-signature Size: 189 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/crossfire/attachments/20050324/1eb5d58d/attachment.pgp