[crossfire] New movement code.
Alex Schultz
alex_sch at telus.net
Mon Oct 17 00:17:47 CDT 2005
Mark Wedel wrote:
>
Brendan Lally wrote:
>
>>
On 10/16/05, Todd Mitchell <
temitchell at sympatico.ca
> wrote:
>>
>>>
I would advocate that only the shallow sea should be swimmable.
>>
>>
>>
Could seas use the same approach as swamps? That when a player starts
>>
walking into them, they stand a chance to sink slightly, and if they
>>
keep going, they die? This would effectively stop long distance
>>
swimming
>
>
>
Yes, perhaps.
>
>
That said, what should probably be done is that the swimming skill
>
requires arms, feet, body, etc, be free - basically, player has to
>
unequip most everything to be able to use the swimming skill.
What about characters without such slots? (i.e. dragons)
Alex Schutlz
More information about the crossfire
mailing list