[crossfire] Curse bug
Alex Schultz
alex_sch at telus.net
Thu Dec 14 17:07:35 CST 2006
Rick Tanner wrote:
> Reference:
> https://sourceforge.net/tracker/?func=detail&atid=113833&aid=1551398&group_id=13833
>
> From a player or in-game standpoint - what should they watch for to see
> if this works?
>
> Or, will this require DM/Server admin interaction?
The easiest example for a player to see in game, is that curse will no
longer make the "rock crushers" in ancient pupland so drastically weak.
It would also apply to using curse on some other 'boss' monsters, but is
probably most dramatic on the rock crushers. However if one wants more
solid evidence it's working, a DM/admin would indeed have to look at the
monster dump after it's been cursed.
Alex Schultz
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