[crossfire] destructor archetype?
Alex Schultz
alex_sch at telus.net
Mon Jun 12 17:47:18 CDT 2006
Tchize wrote:
> - mover should be triggerable if not yet done, and should also be
> modified to accept some 'filter' to apply to objects it apply to (same
> as teleporter above).
I already implemented a filter on both movers and directors and that has
been in CVS for a while. It is capable of searching any combination of
arch, name, and/or race via a bitmask. Here's a quote from my
documentation in doc/Developers/object:
subtype: a bitmask that specifies which of arch, name, and race affect the
race and slaying flags. If unspecified (or zero), all will be
searched.
The LSB is arch, the next bit is name, and the third bit is for race.
Table for the lazy:
subtype 1: only arch
subtype 2: only name
subtype 3: arch or name
subtype 4: only race
subtype 5: arch or race
subtype 6: name or race
subtype 7: all three
race: only affect objects with a arch/name/race matching this.
slaying: don't affect objects with a arch/name/race matching this.
Alex Schultz
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