[crossfire] Rebalancing, difficulty curve -- simple ideas
Lalo Martins
lalo.martins at gmail.com
Sun Sep 3 01:02:02 CDT 2006
On Sat, 02 Sep 2006 14:47:34 -0700, Mark Wedel wrote:
> For most of the mental skills, the complication of things gets cut off.
> Readables above level 10 are pretty darn rare. I'm not sure about find/detect
> traps, and the item identification skills are another issue all together.
I have found high-level traps in random maps; as a matter of fact, it's my
primary reason for climbing heaven -- after 30 levels or so they start
giving serious contribution to my find/disarm/lockpick skills, and after
50 they actually often kill me on my current level.
best,
Lalo Martins
--
So many of our dreams at first seem impossible,
then they seem improbable, and then, when we
summon the will, they soon become inevitable.
--
personal: http://www.laranja.org/
technical: http://lalo.revisioncontrol.net/
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