[crossfire] Player accounts, new player creation mechanism

Kevin R. Bulgrien kbulgrien at worldnet.att.net
Mon Feb 4 17:57:07 CST 2008


> Sorry to ask, but what in current state of accounts handling prevents
> your from using different passwords on different servers? Nothing forces
> you to use same password on different server, and you can use same
> password for all your accounts on a given server...

Obviously nothing prevents it, and that was not the point at all was it?

> Now, a really interresting point in having a notion of accounts, is that
> it opens a wide range of new possibilities :)
>
> 1) Get an idea of how much actual player there is, instead of how much
> characters
> 2) Exchange of items between characters of same player? (Some commercial
> MMorpg allow this). Not that it would be impossible now ;)
> 3) A common interface to manage all your characters (delete them, get
> their stats, whatever)
> 4) Retrieve password interface (send token by email?)
>
> On the other end, there are more important things to do for players than
> an "account", it will be better for players to have a simple interface
> to fully design their new character prior to any acocunt management
> interface. There is already a wiki brainstorming page for this.



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