[crossfire] Dragons, throwing skill and limitations

Otto J. Makela om at iki.fi
Sun Jan 17 19:22:13 CST 2010


If a dragon acquires a throwing skill, the items they end up throwing at their
enemies from their inventory are random, as they cannot wield the items they
want to be thrown. This does not really make much sense, the fact that one
does not have the anatomy for swords etc. doesn't mean one can't select what
items to throw at enemies?

PS. If dragons don't have hands (the logic behind "no swords", I think),
where do they wear their rings? And why do dragon monsters often leave swords
when you kill them?

PPS. How about a "ring/amulet of extra ring fingers" (and if cursed, remove
ability to use two rings), or would that affect game balance too much?

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