[crossfire] TODO list
Otto J. Makela
om at iki.fi
Tue Jan 19 08:14:56 CST 2010
Mark Wedel wrote:
> Alex Schultz wrote:
>> Expand cooking to allow players to salt the meats and such? Perhaps
>> make weight-reduction-enchanted containers have some kind of partial
>> preservative magic? That would help trolls :)
>
> That could work. It may just be that for even normal characters, food
> consumption can be fairly high - reducing it by half across the board may
> not be a bad thing.
I was just earlier today thinking that the woodsman skill is in addition to
the "fast moving in wooded terrain" ability (does anyone actually use this?)
an identification skill -- what if it also included the ability to cure and
preserve meats so they don't spoil as fast? What about a skill to butcher
corpses down into more stable food items, or is that just too gory?
Or do we want to make all this a part of cooking?
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