[crossfire] Game change proposals

Otto J. Makela om at iki.fi
Tue Jul 8 08:02:00 CDT 2014


How do you envision the in-game lockpicking skill to change these minigames?
It really should, shouldn't it?

Also, even now, for higher-level characters it is still quite often easier to
bash in a door than to stop to pick them (as you gain lockpicking skill levels
really slowly). Adding fairly lengthy games like this will in their case just
end up meaning more bashed doors...

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