Mark Wedel wrote: > There is still some color restrictions. Anyone with > an 8 bit display is restricted to 256 colors, and 8 > bit displays are still somehwat common. Hmm... perhaps you know better than me, although this statement somewhat surprises me, because I think it's fair to say that highcolor cards were available for mid-level pcs back around 1995. Also, so long as crossfire supports the bitmap images, I don't see why it would be necessary for both of the supported image sets to be limited in color. Clearly, I'm biased on the subject, because I prefer to draw without color restrictions. And while it may take more skill to do a good job on low-color image, I believe that well-done high color images can look noticably better than ones with the existing colorset. > > ... Has anyone tried going into a room full of > > kobolds, orcs, gnolls, ogres, madmen, and maybe > > zombies as well under the png image set? [...] > > Hopefully, there are not any maps that mix the > different monster types so badly. Since asking the question, I made a point of checking on my own... There's actually no problem in distinguishing the monsters at all. It isn't uncommon to find kobolds, orcs, gnolls, and ogres mixed together, which makes sense since they are all goblin races. The only possible source of confusion would be between orcs and kobolds, since the kobold is basically drawn as a miniaturized version of the orc. -j __________________________________________________ Do You Yahoo!? Kick off your party with Yahoo! Invites. http://invites.yahoo.com/