> > On 06-Jul-03 tchize wrote: > > Yet, the result may seems worse, but i did the picture of grass border in 10 > > minutes while last time is spend 2 hours on it, and i am a bad drawer. There > > is need for someone to draw better than me. > > Actually.. I think it looks alot better. Yes, and if the hills overlapped the grass it would be nicer even. (why on earth did you use the blackstone for a demo?) Once you see a few layers here it will look much better. I have made a start on some of these tiles. > Your lack of artistic ability is > obvious.. Hehe, such tact... ;) > That IMHO, is perfect. The seacoast looks much better too. > > From this I can see that the results of your code are exactly what I was hoping > for.. only the art needs to catch up now. Yup, I agree. Hopefully I can get some done quickly, over the next few days (but no promises). I am going to work on grass, sand, mountain and hills for a starting point just in case anyone wanted to know - these should be applicable for multiple ground types (the mountain should work for all mountain, the hill for all hills...). If anyone else is doing some of these - let me know so I don't waste my time ok... p.s - the perhaps the layer order should be water->roadtypes/stonetypes->sand/swamp->grass->hills->mountains->trees? _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel