tchize wrote: > Well the problem is that > 1 the pic used for smoothing is not dependent on object but on it's face (an > animated object will have several smooths, one for each step of animation), > so i can't put it in the arc file. Why not? There is no reason you couldn't have multiple smooth lines that the collect script pulls out. Storing it in the arc is only a convenience - the collection of the data would just strip it out of the arch. Basically, the same thing as what happens to the animations. > 2 I assumed what you call the face file is the .png file (like > grass.base.111.png). I can't see a way to put this in the picture no, a face file is one with a .face extension. There aren't a lot of them out there - they are basically used when there are png files out there that aren't used in an arch (but may be used in maps or other places to override the image). _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel