[CF-Devel] Ice Castle in the Large Forest.

crossfire-devel-admin at archives.real-time.com crossfire-devel-admin at archives.real-time.com
Mon Jul 14 02:37:59 CDT 2003


David Seikel wrote:

>
     
      The forest will end up a little smaller.  Mountain amd wasteland arches
     
     >
     
      are not modified by the script, so no problem there.  Road arches are
     
     >
     
      also not modified, and the new road still makes sense with the presence
     
     >
     
      of the forest.  Two of the very small patches of woodlands just inside the
     
     >
     
      mountain ring may get promoted to forest by the script.
     
     
If it's easy for you, maybe you could move the forest upwards a notch.
That's not terribly important, but I would prefer if there was a small
space between brittany mountains and the forest. Not much, something
like 20-30 tiles on average would do.
The reason for this is that eventually I might want to put some small things
to the north side of brittany mountains (like a tavern, mine entrance and
stuff).
OTOH, if you allow me to clear the forest in that area where I need it,
that'd be just fine as well.


AndreasV

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