[CF-Devel] Ice Castle in the Large Forest.
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Mon Jul 14 02:37:59 CDT 2003
David Seikel wrote:
>
The forest will end up a little smaller. Mountain amd wasteland arches
>
are not modified by the script, so no problem there. Road arches are
>
also not modified, and the new road still makes sense with the presence
>
of the forest. Two of the very small patches of woodlands just inside the
>
mountain ring may get promoted to forest by the script.
If it's easy for you, maybe you could move the forest upwards a notch.
That's not terribly important, but I would prefer if there was a small
space between brittany mountains and the forest. Not much, something
like 20-30 tiles on average would do.
The reason for this is that eventually I might want to put some small things
to the north side of brittany mountains (like a tavern, mine entrance and
stuff).
OTOH, if you allow me to clear the forest in that area where I need it,
that'd be just fine as well.
AndreasV
--
+++ GMX - Mail, Messaging & more
http://www.gmx.net
+++
Jetzt ein- oder umsteigen und USB-Speicheruhr als Prämie sichern!
_______________________________________________
crossfire-devel mailing list
crossfire-devel at lists.real-time.com
https://mailman.real-time.com/mailman/listinfo/crossfire-devel
More information about the crossfire
mailing list