David Seikel wrote: > The forest will end up a little smaller. Mountain amd wasteland arches > are not modified by the script, so no problem there. Road arches are > also not modified, and the new road still makes sense with the presence > of the forest. Two of the very small patches of woodlands just inside the > mountain ring may get promoted to forest by the script. If it's easy for you, maybe you could move the forest upwards a notch. That's not terribly important, but I would prefer if there was a small space between brittany mountains and the forest. Not much, something like 20-30 tiles on average would do. The reason for this is that eventually I might want to put some small things to the north side of brittany mountains (like a tavern, mine entrance and stuff). OTOH, if you allow me to clear the forest in that area where I need it, that'd be just fine as well. AndreasV -- +++ GMX - Mail, Messaging & more http://www.gmx.net +++ Jetzt ein- oder umsteigen und USB-Speicheruhr als Prämie sichern! _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel