I've been giving this some thought too recently, I favor the race+class approach (c'mon, elf wizard should look different than elf pirate) but I couldn't yet come up with a technically viable way of doing this. Only one I imagined that works (this doesn't mean it's the only one that exists, just the only one I found yet): use different archs for classes, so there is a warlock (human), warlock_elf, warlock_dragon etc class. The race field is used to determine if a combination is valid, which is a feature we don't have currently. Then the HallOfSelection would probably need to become more automated, I fear. (much hoping to see a dragon wizard face...) On Tue, Jul 29, 2003 at 09:45:30AM -0500, Yua CaVan wrote: > As far as race/class faces. I would agree that race is visible and should > be used over class. I'm also thinking, though, if we can get the artists > together -- have different faces for each race/class combination. just my > $0.02. > > > > Now on the topic of starting out, I am a big fan of using the race faces and > > not the class faces. I know that many people like the class faces so I > > won't advocate only using the race ones (but come on people- race is > > visible, class is just your skills....what if you are in your leisure > > clothes?) and would like to see a starting option to be able to choose to > > keep the race face or use the class one (hmnnn, or maybe a command to be > > able to switch between them in game perhaps?) []s, |alo +---- -- Those who trade freedom for security lose both and deserve neither. -- http://www.laranja.org/ mailto: lalo at laranja.org pgp key: http://www.laranja.org/pessoal/pgp Eu jogo RPG! (I play RPG) http://www.eujogorpg.com.br/ GNU: never give up freedom http://www.gnu.org/ _______________________________________________ crossfire-devel mailing list crossfire-devel at lists.real-time.com https://mailman.real-time.com/mailman/listinfo/crossfire-devel