[CF-Devel] proposed treasure lists
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Tue Jun 17 00:43:48 CDT 2003
Todd wrote:
>
I have to appologize for woolgathering on this without really being
>
concrete - I was mulling - the specific thing I was going to do was to
>
make some treasure lists for some of the cities such as the jail list so
>
that when an NPC gets killed there would be different consequences - in
>
Scorn you have the City guards, in Santo Dominion maybe the town milita,
>
in Navar - wizards... very basic and simple to do. It would make it
>
easier to assign them is all. If you are putting a NPC in Navar you just
>
drop in the treasurelist (is it possible to assign more than one
>
treasure list? - that would make them more modular...)
You can't assign more than one treasurelists. Currently, treasurelist are
like images - these are resources that are gathered - you can't make a new
treasurelist in an object - you have to use one that exists already.
However, treasure lists can contain treasurelists - in fact, a large number of
the treasurelists currently do this.
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