[CF-Devel] Old Age
crossfire-devel-admin at archives.real-time.com
crossfire-devel-admin at archives.real-time.com
Tue Jun 17 18:56:27 CDT 2003
>
We did this on my mud. Basically elves were birthed at 200 years, humans
at
>
17. They aged at the same rate. Age affected the speed of your mana/hp
>
recovery. For humans, it ramped up quickly to about 35-45.. where you
were at
>
max recovery. After that, it started getting worse, and at around 85 you
would
>
experience random heart attacks. Elves on the other hand just slowly got
>
better, but even at about 1200 years, it was never as good as the humans
at age
>
35. We allowed you to buy age up or down with exp. I think we also made
the
>
haste spell age you, like in AD&D. Other monsters had wither attacks,
which
>
caused rapid aging, and you had to defeat them before you got too old.
>
>
It's fairly trivial to implement.. and one of the reasons I implemented a
time
>
system.
thought you'd like that one...I hadn't thought of an wither attack though-
that's very good...
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