[CF-Devel] Old Age

crossfire-devel-admin at archives.real-time.com crossfire-devel-admin at archives.real-time.com
Thu Jun 19 01:36:36 CDT 2003


  I don't see any real issue with age.

  Presumably, age would only happen when players are actually logged in, and 
characters are effectively in suspended animation when logged out.

  It probably wouldn't be too hard to do.  However, I'm not sure that time 
within the game itself runs at an accelerated enough rate for it to be 
meaningfull (I recall that at best, it runs 10 times faster).  So if I had no 
other life what so ever and had the character logged in all the time, even after 
a year, it would have only aged 10 years - enough to perhaps have some 
detrimental effects.  But this is an unlikely case - more likely, given the 
amount of time players are actually logged in, character age may progress and 
near the rate of real-life time passage.



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