[crossfire] Why does no one commit MLAB? Do you reject my maps?
Is it personal?!
Mitch Obrian
mikeeusaaa at yahoo.com
Wed Mar 2 21:18:45 CST 2005
Salathar has been off the chart for a bit.
I made a new release with the dir structure cleaned up
abit (the maps are still in the one dir but the other
stuff is in their own dirs).
https://cat2.dynu.ca/cat2/crossfiremaps-mlab-R16.tar.gz
all the arches that are in mlab are in
https://cat2.dynu.ca/crossfirearch
(Sans navarian, I didnt use any in mlab, so the proper
name change dosn't affect it :) )
--- Todd Mitchell <
temitchell at sympatico.ca
> wrote:
>
Basically it's easier to deal with smaller things
>
than great big things.
>
>
To commit maps to CVS they have to be tested, any
>
arches they use have
>
to be in the arch CVS and tested before that, and
>
any maps they touch on
>
have to be checked as well (within reason). Also if
>
there are scritps
>
or widgets or other things that need to be used to
>
generate or massage
>
the sources - well we have to take time to deal with
>
that stuff before
>
we can even start.
>
>
Add this to the amount of time we can spend on
>
crossfire (many folks
>
have spouses, jobs, kids, other projects and down
>
time) and you can
>
easily see why a small change like the Navar maps
>
can be done (that
>
small change still took a few hours out of a busy
>
Sunday) while
>
something like the mlab maps is just off the scale.
>
Other developers
>
were taking on the chore of this mapset so I have
>
not even looked at it
>
for some time.
>
If I commit something I have to take responsibility
>
for it and if I
>
screw up and Metalforge is in chaos or down because
>
of something I did
>
and I don't want to have to go without sleep on a
>
work night to fix it.
>
>
So this is why we have:
>
>
"bronze items, ores, bars, [and] even the new
>
mid-east style arches"
>
>
They were managable pieces.
>
>
Lots of things I have been waiting for for a long
>
time. I have projects
>
on the go as well (smuggler quest has been a looong
>
time in the making)
>
I keep picking away at what I can commit and keep
>
the works in progress
>
in progress. The thing is you either wait or you do
>
it yourself. If
>
you don't have CVS access (and likely even if you
>
do) you have to make
>
your submissions as easy as possible to test and
>
submit them. If you
>
have a bug fix request you make it as easy as
>
possible for someone to
>
locate and fix it, an enhancement request, as easy
>
as possible for
>
someone to implement it, if you have new graphics
>
you make them as easy
>
as possible for people to get and test...
>
>
You get the picture. Besides I thought Salathar or
>
Ryo were working on
>
the maps.
>
>
>
>
>
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>
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>
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>
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