Salathar has been off the chart for a bit. I made a new release with the dir structure cleaned up abit (the maps are still in the one dir but the other stuff is in their own dirs). https://cat2.dynu.ca/cat2/crossfiremaps-mlab-R16.tar.gz all the arches that are in mlab are in https://cat2.dynu.ca/crossfirearch (Sans navarian, I didnt use any in mlab, so the proper name change dosn't affect it :) ) --- Todd Mitchell < temitchell at sympatico.ca > wrote: > Basically it's easier to deal with smaller things > than great big things. > > To commit maps to CVS they have to be tested, any > arches they use have > to be in the arch CVS and tested before that, and > any maps they touch on > have to be checked as well (within reason). Also if > there are scritps > or widgets or other things that need to be used to > generate or massage > the sources - well we have to take time to deal with > that stuff before > we can even start. > > Add this to the amount of time we can spend on > crossfire (many folks > have spouses, jobs, kids, other projects and down > time) and you can > easily see why a small change like the Navar maps > can be done (that > small change still took a few hours out of a busy > Sunday) while > something like the mlab maps is just off the scale. > Other developers > were taking on the chore of this mapset so I have > not even looked at it > for some time. > If I commit something I have to take responsibility > for it and if I > screw up and Metalforge is in chaos or down because > of something I did > and I don't want to have to go without sleep on a > work night to fix it. > > So this is why we have: > > "bronze items, ores, bars, [and] even the new > mid-east style arches" > > They were managable pieces. > > Lots of things I have been waiting for for a long > time. I have projects > on the go as well (smuggler quest has been a looong > time in the making) > I keep picking away at what I can commit and keep > the works in progress > in progress. The thing is you either wait or you do > it yourself. If > you don't have CVS access (and likely even if you > do) you have to make > your submissions as easy as possible to test and > submit them. If you > have a bug fix request you make it as easy as > possible for someone to > locate and fix it, an enhancement request, as easy > as possible for > someone to implement it, if you have new graphics > you make them as easy > as possible for people to get and test... > > You get the picture. Besides I thought Salathar or > Ryo were working on > the maps. > > > > > _______________________________________________ > crossfire mailing list > crossfire at metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > __________________________________ Celebrate Yahoo!'s 10th Birthday! Yahoo! Netrospective: 100 Moments of the Web http://birthday.yahoo.com/netrospective/